13.06

The Warden, Gauntlet: Glitched and Agent Mastery

1 min readOfficial patch notes

WeaponsModesProgressionCompetitiveClient/UXAgents/Maps

Weapons

Weapon changes in this patch.

New rifle, the Warden

New

2,900 credits, 50 damage per bullet at every range (200 to the head, 42 to the legs), 18-round magazine, 2x scope and medium wall penetration.

StatValue
credits2,900
damage50
magazine18
scope2x
wall penetrationmedium

Modes

Mode changes in this patch.

New limited-time mode, Gauntlet: Glitched

New

eight duos battle in 2v2 rounds, drafting and upgrading abilities from different agents between rounds. Retake leaves the queue.

Progression

Progression changes in this patch.

Agent Mastery

Change

replaces Agent Gear progression. Every agent now has Act and Lifetime levels earned by playing them, and gear you already unlocked stays yours.

Competitive

Competitive changes in this patch.

Competitive

New

Performance Score (0 to 500) replaces ACS and decides MVP. Also new: Accolades, Rank Legacy, a refreshed Career page, and the Range is now open while you wait in queue.

Client/UX

Client and interface changes in this patch.

Client

New

Home and Lobby are merged into one hub, with new navigation and a redesigned end-of-game screen.

Agents/Maps

Agent balance and the map pool.

No agent balance or map pool changes this patch.

Change