New rifle, the Warden
New2,900 credits, 50 damage per bullet at every range (200 to the head, 42 to the legs), 18-round magazine, 2x scope and medium wall penetration.
| Stat | Value |
|---|---|
| credits | 2,900 |
| damage | 50 |
| magazine | 18 |
| scope | 2x |
| wall penetration | medium |
13.06
1 min readOfficial patch notes
Weapon changes in this patch.
2,900 credits, 50 damage per bullet at every range (200 to the head, 42 to the legs), 18-round magazine, 2x scope and medium wall penetration.
| Stat | Value |
|---|---|
| credits | 2,900 |
| damage | 50 |
| magazine | 18 |
| scope | 2x |
| wall penetration | medium |
Mode changes in this patch.
eight duos battle in 2v2 rounds, drafting and upgrading abilities from different agents between rounds. Retake leaves the queue.
Progression changes in this patch.
replaces Agent Gear progression. Every agent now has Act and Lifetime levels earned by playing them, and gear you already unlocked stays yours.
Competitive changes in this patch.
Performance Score (0 to 500) replaces ACS and decides MVP. Also new: Accolades, Rank Legacy, a refreshed Career page, and the Range is now open while you wait in queue.
Client and interface changes in this patch.
Home and Lobby are merged into one hub, with new navigation and a redesigned end-of-game screen.
Agent balance and the map pool.